Eigenrifle
Disintegrate | |
Ammo Type
|
|
Accuracy
|
High (2) |
Shots per Action
|
1 |
Ammo per Action
|
1 |
Charge per Use
|
250 |
Charge Used For
|
Weapon Power |
Complexity
|
5 |
Tier
|
5 |
<0005> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Potential
Mods? |
missile weapon, firearm, general, rifle, electronics, beam weapon |
Character
|
) |
ID?
|
Eigenrifle |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.207.72
|
Perpendicular to the neon azure barrel is a square-plated scope inset with a large ocular lens. The sight through the lens distorts as the gun tilts, but the vector drawn remains unchanged.
Weapon Class: Bows & Rifles
Accuracy: High
The eigenrifle is a high-tier rifle with very high accuracy and fantastic penetration and damage potential. It is notable for the fact that its projectiles pierce through all targets it hits along its path, provided the shot penetrates, making it situationally useful to wielders who can manage to align several targets on the same trajectory.
Obtaining
The eigenrifle can be:
- Found as random loot in high-tier zones or occasionally equipped by random creatures.
- Notably, Gunner-Knight Templars have a 46.5% chance to be carrying an eigenrifle.[1]
- Obtained as a faction heirloom during The First Council of Omonporch if the player's chosen faction has an heirloom type of rifles. Refer to the faction heirlooms page for details about the chance of obtaining an eigenrifle.
- Crafted with the Tinker II skill, after obtaining the required schematic.
- Disarmed from eigenturrets, which are somewhat common deep underground.
References
This information is reliable as of patch 2.0.201.49. |
- ↑
PopulationTables.xml
(population: GunnerKnightTemplarGuns)