Heavy Weapon
Skill Tree
|
|
---|---|
Cost
|
100 sp |
Requirements
|
0 Strength |
ID
|
HeavyWeapons |
You are skilled with heavy weapons. |
Heavy Weapon is the base of a skill tree focused on heavy weapons. This refers to the missile weapons classified as "heavy weapon", not weapons that are heavy in terms of weight, although heavy weapons often have a high weight value. Though they are two-handed ranged weapons, heavy weapons do not benefit from Bow and Rifle skills.
The player and other creatures suffer a -25 penalty to movement speed while wielding a heavy weapon, unless they have the Tank skill. This penalty can stack if wielding more than one heavy weapon, such as is possible with a gun rack or giant hands.
Skills in the Heavy Weapon skill tree
Skill | Cost | Stat | Prerequisites | Description |
---|---|---|---|---|
Strapping Shoulders | 0 | 19 Strength | You shoulder your weapons more effectively. Heavy weapons count for half their weight toward your encumbrance. | |
Tank | 150 | 23 Strength | You suffer no movement penalty while wielding a heavy weapon. | |
Sweep | 200 | 27 Strength | You fire five shots with your heavy weapon sweeping over a ninety degree cone. |
Weapons That Use the Heavy Weapon Skill
Factions That Teach Heavy Weapon
Heavy Weapon is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Heavy Weapon
- Aloysius
- anomaly extinguisher
- arcwyrk
- chain laser emplacement
- chrome pyramid
- galgal
- leering stalker
- Many Eyes
- temple mecha mk II
- traipsing mortar
- Vivira
|