Multiweapon Fighting
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This information is reliable as of patch 2.0.206.56. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.206.56. If this is no longer the current patch, you can help by updating it.
Multiweapon Fighting
Skill Tree
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Cost
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150 sp |
Requirements
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17 Agility, 17 Strength |
ID
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Multiweapon_Fighting |
Infobox data from game version 2.0.206.26
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You are skilled at multiweapon fighting. Your chance to attack with offhand weapons is increased. |
The Multiweapon Fighting skill tree improves creatures' ability to fight with multiple weapons at the same time.
The Multiweapon Proficiency, Multiweapon Expertise, and Multiweapon Mastery skills all provide an additive bonus to the chance of performing attacks with an Offhand weapon. Skills in this tree apply to both inorganic and organic limbs.
Skills in the Multiweapon Fighting skill tree
Skill | Cost | Stat | Prerequisites | Description |
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Flurry | 0 | 17 Agility • 17 Strength | Activated; cooldown 60. You make an attack with every hand, including extra hands granted by mutation or technology. | |
Multiweapon Proficiency | 0 | 17 Agility • 17 Strength | Your chance to strike with each of your offhand weapons is increased by 20%. | |
Multiweapon Expertise | 150 | 23 Agility • 23 Strength | Multiweapon Proficiency | Your chance to strike with each of your offhand weapons is increased by 35%. |
Multiweapon Mastery | 200 | 27 Agility • 27 Strength | Multiweapon Expertise | Your chance to strike with each of your offhand weapons is increased by 50%. |
Factions that can teach Multiweapon Fighting
No results
Creatures That Have Multiweapon Fighting
- Agate Severance Star
- agolzvuv
- chitinous puma
- chute crab
- cloneling
- Crowsong
- crypt sitter
- dawning ape
- deep slumberling
- electric snail
- Eskhind
- eyeless crab
- eyeless king crab
- great magma crab
- Hamilcrab, cyclopean merchant
- Herododicus
- hide-sheathed hermit
- Iopinax the Younger
- Lulihart, hindren pariah
- Oboroqoru, Ape God
- ogre ape
- phase spider
- plasma jelly
- reprogrammed scrap shoveler
- rhinox
- Rodanis Y
- rustacean
- scrap shoveler
- slumberling
- star kraken
- Tau-No-Longer
- Wandering Tau
Tips
- Multiweapon Fighting works very well with Chimera builds and in particular "ball of limb"-style builds, which attempt to give the player character as many limbs as possible. Each additional hand increases the number of attacks that the player can perform per turn.
- You can view your offhand attack chance for a given offhand weapon by
[l]ook
ing at it in the equipment menu; this can be helpful in determining how many attacks you may be able to perform per turn with Multiweapon Fighting. - For mutants, the Multiple Arms mutation works very well in conjunction with Multiweapon Fighting.
- Helping hands and the circle of light in the chord of Agolgot provide additional limbs, making them strong items to use alongside this skill tree.
Trivia
- Multiweapon Fighting was added in the 7th Plague patch (2.0.206.26). Prior to that, Dual Wield was the primary skill tree related to fighting with multiple weapons.
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