Axe
This article is about the skill tree. For the weapon type, see Category:Axes. |
Skill Tree
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Cost
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50 sp |
Requirements
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0 Strength |
ID
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Axe |
You are skilled with axes. |
Axe is the base skill for the Axe skill tree. Axe specializes in debuffing the enemy temporarily or permanently on hit, by cleaving their AV or outright dismembering their limbs.
Skills in the Axe skill tree
Skill | Cost | Stat | Prerequisites | Description |
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Axe Proficiency | 0 | 0 Strength | You get +2 to hit with axes. | |
Charging Strike (Axe) | 100 | 19 Strength | Cleave • Charge | When you charge an opponent with an axe and hit, if you cleave their armor, they get an additional -1 penalty to their AV. If you have Dismember, your chance to dismember when charging with an axe is doubled. |
Cleave | 150 | 19 Strength | Whenever you hit an opponent with an axe, there's a 75% chance you cleave their armor, giving them a -1 penalty to their AV. This penalty can stack a number of times up to half your strength modifier, rounded up, +1 on a critical hit. | |
Dismember | 150 | 21 Strength | Activated; cooldown 30. You make an attack with your axe at an adjacent opponent. If you hit and penetrate at least once, you dismember one of their limbs at random and they start bleeding (1-2 damage per turn. toughness save; difficulty 35). Additionally, your axe attacks that penetrate have a percentage chance to dismember: 3% for one-handed axes and 6% for two-handed axes. | |
Hook and Drag | 150 | 23 Strength | Activated; cooldown 50.
You grab an opponent's limb with the heel of your axe and pull them toward you. If successful, you pull your opponent with you as you move and make a free attack with your axe. Your opponent is forced to move with you but can attack you while moving. Your opponent gets a chance to resist the move (strength save; difficulty 20 + your strength modifier) and a chance to break free at the start of their turn (same save). This effect lasts for 9 rounds or until you dismember the opponent. |
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Decapitate | 150 | 25 Strength | Dismember | Heads are added to the list of possible limbs you can dismember. If you chop off the only head of an organic opponent, they're killed instantly. If they have multiple heads, they start bleeding profusely (2-3 damage per turn. toughness save; difficulty 35). |
Berserk! | 300 | 29 Strength | Dismember | Activated; cooldown 100. You work yourself into a blood frenzy, and for 5 rounds your chance to dismember with axe attacks is 100%. To use Berserk, Dismember must be off cooldown, and using Berserk puts Dismember on cooldown. |
Weapons That Use the Axe Skill
- Ari
- bronze battle axe
- carbide battle axe
- crysteel battle axe
- crysteel halberd
- flawless crysteel battle axe
- flawless crysteel halberd
- folded carbide battle axe
- fullerite battle axe
- fullerite two-handed axe
- hand axe
- iron battle axe
- iron vinereaper
- opal-pommeled steel battle axe
- pickaxe
- Shayna
- steel battle axe
- steel hand axe
- steel vinereaper
- two-handed carbide battle axe
- two-handed folded carbide battle axe
- two-handed steel battle axe
- Yal
- zetachrome battle axe
- zetachrome halberd
Factions That Teach Axe
Axe is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Axe
- astral tabby
- bloated leech
- Isahind
- Jotun, Who Parts Limbs
- Kesehind
- knollworm
- Liihart
- Meyehind
- plated knollworm
- reprogrammed scrap shoveler
- Rodanis Y
- saw-hander
- scorpiock
- scrap shoveler
- segmented mirthworm
- sultan croc
- Warden Indrix, Goatfolk Pariah
- Warden Neelahind
- worm of the earth
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