Axe
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This article is about the skill tree. For the weapon type, see Category:Axes. |
You are skilled with axes. |
Axe is the base skill for the Axe skill tree. Axe specializes in debuffing the enemy temporarily or permanently on hit, by cleaving their AV or outright dismembering their limbs.
Skills in the Axe skill tree
Skill | Cost | Stat | Prerequisites | Description |
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0 | 0 Strength | You get +2 to hit with axes. | |
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100 | 19 Strength | Cleave • Charge | When you charge an opponent with an axe and hit, if you cleave their armor, they get an additional -1 penalty to their AV. If you have Dismember, your chance to dismember when charging with an axe is doubled. |
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150 | 19 Strength | Whenever you hit an opponent with an axe, there's a 75% chance you cleave their armor, giving them a -1 penalty to their AV. This penalty can stack a number of times up to half your strength modifier, rounded up, +1 on a critical hit. | |
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150 | 21 Strength | Activated; cooldown 30. You make an attack with your axe at an adjacent opponent. If you hit and penetrate at least once, you dismember one of their limbs at random and they start bleeding (1-2 damage per turn. toughness save; difficulty 35). Additionally, your axe attacks that penetrate have a percentage chance to dismember: 3% for one-handed axes and 6% for two-handed axes. | |
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150 | 23 Strength | Activated; cooldown 50.
You grab an opponent's limb with the heel of your axe and pull them toward you. If successful, you pull your opponent with you as you move and make a free attack with your axe. Your opponent is forced to move with you but can attack you while moving. Your opponent gets a chance to resist the move (strength save; difficulty 20 + your strength modifier) and a chance to break free at the start of their turn (same save). This effect lasts for 9 rounds or until you dismember the opponent. |
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Template:Skill(favilink error!) | 150 | 23 Strength | Activated; cooldown 30. You make an attack with your axe at an adjacent opponent. If you hit and penetrate at least once, you dismember one of their limbs at random and they start bleeding (1-2 damage per turn. toughness save; difficulty 35). Additionally, your axe attacks that penetrate have a percentage chance to dismember: 3% for one-handed axes and 6% for two-handed axes. | |
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150 | 25 Strength | Dismember | Heads are added to the list of possible limbs you can dismember. If you chop off the only head of an organic opponent, they're killed instantly. If they have multiple heads, they start bleeding profusely (2-3 damage per turn. toughness save; difficulty 35). |
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300 | 29 Strength | Dismember | Activated; cooldown 100. You work yourself into a blood frenzy, and for 5 rounds your chance to dismember with axe attacks is 100%. To use Berserk, Dismember must be off cooldown, and using Berserk puts Dismember on cooldown. |
Weapons That Use the Axe Skill
Ari
bronze battle axe
carbide battle axe
crysteel battle axe
crysteel halberd
flawless crysteel battle axe
flawless crysteel halberd
folded carbide battle axe
fullerite battle axe
fullerite two-handed axe
hand axe
iron battle axe
iron vinereaper
opal-pommeled steel battle axe
pickaxe
Shayna
steel battle axe
steel hand axe
steel vinereaper
two-handed carbide battle axe
two-handed folded carbide battle axe
two-handed steel battle axe
Yal
zetachrome battle axe
zetachrome halberd
Factions That Teach Axe
Axe is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Axe
astral tabby
bloated leech
Isahind
Kesehind
knollworm
Liihart
Meyehind
plated knollworm
reprogrammed scrap shoveler
Rodanis Y
saw-hander
scorpiock
scrap shoveler
segmented mirthworm
sultan croc
Jotun, Who Parts Limbs
Warden Indrix, Goatfolk Pariah
Warden Neelahind
worm of the earth
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