Scorpiock
Level: 5 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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y |
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ID?
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Scorpiock |
Faction
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arachnids (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Inventory
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Inventory
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Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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scorpiock corpse (10%) |
Experience?
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125 XP |
XP Tier
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1 |
Role
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Brute |
Extra info:
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Infobox data from game version 2.0.207.99
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Motes of salt hang still on the notches of its chitin and in the air above it. Behind, its stinger coils in harmonic virtue.
A scorpiock is a creature belonging to the arachnids faction.
Scorpiocks attack in melee with their claws, natural axe weapons that deal 1d31-3 (Avg: 2) damage each, and their bite, a natural short blade weapon that deals 1d41-4 (Avg: 2.5) damage. To compliment these weapons, scorpiocks possess the Axe Proficiency and Short Blade Expertise skills.[1]
Scorpiocks also possess a stinger granted by their level 4 Stinger (Poisoning Venom) mutation. This stinger is a long blade weapon that deals 1d81-8 (Avg: 4.5) damage and has a penetration value of 8; however, the stinger is only able to penetrate a single time per attack. If the stinger hits, it will deliver venom that deals 4d24-8 (Avg: 6) damage every round for 8-12 rounds. Scorpiocks can use their Sting ability to make an attack with their stinger that is guaranteed to hit and penetrate, and will always apply venom.[2]
When a scorpiock dies, it has a 10% chance to drop a scorpiock corpse. This corpse can be butchered into raw scorpiock meat.[1]
References
This information is reliable as of patch 2.0.201.73. |
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