Conjoined girshlings
Level: 9 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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ID?
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Conjoined Girshling |
Faction
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Demeanor
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neutral |
Gender
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Inventory
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Inventory
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Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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girshling corpse (8%) |
Experience?
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90 XP |
XP Tier
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1 |
Role
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Minion |
Extra info:
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Infobox data from game version 2.0.206.38
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Conjoined girshlings are creatures that belong to the Girsh and arachnid factions. They have a unique property that allows them to split apart into two girshlings upon death.[1] They are always found in Girsh Bethsaida's cradle, and may otherwise be found in mountain surface or cave parasangs, or in Bethesda Susa.[2]
Conjoined girshlings mimic Girsh Bethsaida's unique ability; however, unlike Bethsaida, conjoined girshlings only split apart on death, and split into creatures that are not the same type as its parent creature.
Spawning
Conjoined girshlings always spawn in groups of 2-4 creatures when not found in Girsh Bethsaida's cradle.[2]
Mountains
On the surface of the mountains, there is a 4.13% chance one group of conjoined girshlings spawn.[3] In mountain caves, there is a 1.71% chance.[4]
Bethesda Susa
Conjoined girshlings have a 25% chance of spawning when Bethesda Susa's surface or strata 1 is generated. On strata 5, 11, and 12, they have a 40% chance of one group appearing. In the ruined wards (strata 6-10), this chance goes down to 30%. They have a minuscule chance of 5% to appear in either cryobarrio strata.[5]
Bethsaida's Lair
All layers of Girsh Bethsaida's cradle will generate with 6-12 conjoined girshlings across the zone.[6]. There is an additional 1.67% chance to spawn 3-8 more conjoined girshlings for each of the 20 regions within the zone.[7]
The following table describes the likelihood of spawning populations of conjoined girshlings per zone:[8]
Additional groups added | Total number of Conjoined girshlings | Likelihood |
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0 | 6-12 | 71.5% |
1 | 9-20 | 24.2% |
2 | 12-28 | 3.90% |
3+ | 15-36 or larger | 0.43% |
References
This information is reliable as of patch 2.0.209.43. |
- ↑
XRL.World.Parts.SplitOnDeath
- ↑ 2.0 2.1
PopulationTables.xml
- ↑
PopulationTables.xml
, population nameMountainsPerSector
- ↑
PopulationTables.xml
, population nameMountainCavePopulation
- ↑
PopulationTables.xml
, referencing various Bethesda Susa tables - ↑
PopulationTables.xml
, population nameBethsaidaColumnFeatures Global
- ↑
PopulationTables.xml
, population nameBethsaidaColumnFeatures Region
- ↑ These numbers were calculated using a probability mass function in binomial distribution, using the probability of success as 1.67, number of trials as 20, and varying the number of successes.
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