Phase cannon

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phase cannon
16
PV
♥
4d12
average: 26range: 4-48
$
2000.00
Commerce Value
5
lbs.
Weight

Disintegrate

Ammo Type

energy

Accuracy
Shots per Action

1

Ammo per Action

1

Charge per Use

7500 : not functional: not functional: not functional: not functional: 1 use: 5 uses: 8 uses: 13 uses: 26 uses: 66 uses

Charge Used For

Weapon Power

Complexity

8

Tier

8

<0008>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker III

Skill Used

Heavy Weapon

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, electronics, beam weapon

Character

)

ID?Use this ID to Wish for the item

Phase Cannon

Spawns in

Items

Extra Info:
phase cannon

Astralgals demarcate the phasic slits along the frustum's length. Noise is sucked out of time in expectancy of cross-plane fusion.

Weapon Class: Heavy Weapon
Accuracy: Very High
-25 move speed

Perfect

Phase cannons are the highest-damage energy weapon. They consume an incredible 7500 charge for each shot fired, which is difficult to sustain without having high-tier energy cells on hand, such as antimatter cells, or another source of high energy output, such as using a jacked phase cannon in combination with the Electrical Generation mutation or a biodynamic power plant. These power sources can also be used in combination with an energy cell.

This weapon is also notable for firing omniphase projectiles, allowing its wielder to attack enemies that are in a different phase.

Obtaining

A phase cannon can be:

References

This information is reliable as of patch 2.0.201.49.
  1. PopulationTables.xml