Fidget cell
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fidget cell
1 lb. Weight | |
Max Charge
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2500 |
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Complexity
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1 |
Tier
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1 |
<001> | |
Can Disassemble
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yes |
Can Build
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yes |
Tinker Skill
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Potential
Mods? |
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Character
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' |
ID?
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Fidget Cell |
Worn On
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Spawns in
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Extra Info:
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Infobox data from game version 2.0.207.72
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fidget cell
Spinning the stannic cuboid about any of its axes of rotation generates a pinch of resistance. A wrist strap and gyroscopic frame enable the cell to absorb and store its wearer's kinetic energy.
A fidget cell is a passively recharging energy cell. If equipped on the arm, it will regain 2 units of charge per game tick. If the wearer is in combat, the recharge rate will be 20 units/tick instead.
fidget cells do not recharge while slotted inside weapons or equipment.
Tips
This section is opinion-based. Your mileage may vary.
- Due to their non-sunlight-dependent recharging, it is a good idea to bring a fidget cell (and a recoiler) along when exploring the underground in order to avoid becoming stranded without enough charge to, in the event of getting lost, activate a recoiler and escape.
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