Asphalt
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This page describes the liquid asphalt, which causes objects to become tarry. For a more general usage of the term, see Tarry (disambiguation). |
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This page describes the liquid asphalt, which causes objects to become tarry. For a more general usage of the term, see Tarry (disambiguation). |
When on/in other objects/liquids: | |
---|---|
tarry liquid tarred object tar-stained object | |
Starts Flaming at
|
240° |
Vaporizes at
|
1240° |
Base temperature
|
25° |
Cooking Effect
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Value per dram
|
0 |
Weight per dram
|
0.5# |
Fluidity
|
1 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
AsphaltPool, AsphaltPuddle,AsphaltWaterskin_Ingredient |
Liquid ID
|
asphalt |
Infobox data from game version 2.0.201.72
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Asphalt is a sticky liquid that is common in the Asphalt Mines and in tarry biomes. Items that are covered in asphalt or contain it are tarry or tarred. Walking on asphalt causes a creature to make a strength and agility save of difficulty 24 or a diminishing return based on the total volume of the asphalt. A failed save causes the creature to become stuck for a maximum of 12 turns with a strength difficulty save of 10* Drams/100 every turn to break free. It weighs 0.5 lbs per dram.
Asphalt is a hot liquid, pouring it on something will not decrease its temperature. There is no damage dealt if poured on something, although a creature covered in asphalt may become stuck.
Sources of Asphalt
- Plentiful in the
Asphalt Mines and tarry biomes.
asphalt weeps and
giant asphalt weeps, which can be found in fungal biomes, the
Rainbow Wood, historic sites, or occasionally in other locations. In a fungal biome, the
dandy caps and
spotted shagspooks around asphalt weeps will be grey or black in color.
- The
alchemist is guaranteed to have one dram of asphalt for sale.
Uses of Asphalt
- Can be used as an ingredient in cooking for simple stability-based cooking effects.
Consuming Asphalt
Drinking asphalt returns the following message:
It burns! |
Doing so does not influence hydration in any way, but will increase the imbiber's temperature by 500, and will deal 1d61-6 (Avg: 3.5) damage and 1d61-6 (Avg: 3.5) more for every 10% of the mixture that is asphalt. For example, 1 dram of pure asphalt will deal 11d611-66 (Avg: 38.5) , 50% asphalt will be 6d66-36 (Avg: 21) (temperature is unaffected).
Tips
- The temperature increase from drinking asphalt can be used if the player character has high HP if about to freeze or are frozen from cold attacks.
molten wax is far safer, though not as effective.
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