Salt
When on/in other objects/liquids: | |
---|---|
salty or brackish liquid salt-encrusted object salt-stained object | |
Vaporizes at
|
200° |
Base temperature
|
25° |
Cooking Effect
|
|
Value per dram
|
0 |
Weight per dram
|
0.25# |
Fluidity
|
35 |
Cleaning factor
|
1 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
SaltPool, SaltPuddle,SaltWaterskin_Ingredient |
Liquid ID
|
salt |
Infobox data from game version 2.0.201.72
|
Salt is a very common liquid found throughout the land in and surrounding Qud. The ground's primary liquid is considered salt, so all liquids that are poured on an empty tile becomes mixed with salt as well. It has no worth, because of how commonly it can be found. If salt is in a liquid, it will be salty or brackish.
Sources of Salt
- Rivers of salt can be found in the salt dunes.
- salt weeps and giant salt weeps, which can be found in fungal biomes, the Rainbow Wood, historic sites, or occasionally in other locations.
- The alchemist is guaranteed to have one dram of salt available for purchase.
- If you want salt for non-recipe cooking, a dilute variant may be used. This can be made by scooping some salty water from a nearby pool, pouring it on the ground, and then gathering it back up.
Uses of Salt
- Can be used as an ingredient in cooking for simple taste-based cooking effects. See: Tasty Bonus.
Consuming Salt
When consumed, unless they have Amphibious (D), it will return the following message:
Blech, it's salty! |
Drinking salt will increase thirst by -100,000 for each dram of salt consumed. For example, if one dram of brackish water is consumed which is 50/50 each salt and water, it will replenish 5,000 thirst (from 0.5 drams water) and lose -50,000 thirst (from 0.5 drams salt). Because of this, salt water will not satiate thirst and is worthless in trade.
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