Cider
When on/in other objects/liquids: | |
---|---|
spiced liquid fragrant object cider-stained object | |
Starts Flaming at
|
500° |
Vaporizes at
|
800° |
Base temperature
|
25° |
Cooking Effect
|
|
Value per dram
|
3.8 |
Weight per dram
|
0.25# |
Evaporativity
|
5 |
Prompt to wade through?
|
no |
Prompt to drink?
|
no |
ID
|
CiderPool, CiderWaterskin_Ingredient |
Liquid ID
|
cider |
Infobox data from game version 2.0.201.72
|
Cider is a liquid that can be either consumed, cooked with, or sold. Being covered in cider will prepend fragrant, and mixed liquids with cider will be spiced.
Sources of Cider
apple farmers will sell several
waterskins of cider
- Found inside red striped
vases or
glass bottles in ruins
cider weeps and
giant cider weeps, which can be found in fungal biomes, the
Rainbow Wood, historic sites, or occasionally in other locations. In a fungal biome, the
dandy caps and
spotted shagspooks around cider weeps will be red or brown in color.
- The
alchemist is guaranteed to have one dram of cider for sale.
Uses of Cider
- When used as an ingredient, it grants simple quickness-based cooking effects.
- Somewhat valuable
Consuming Cider
Drinking cider returns the following message:
It is spicy and delicious. |
It will grant the satiation of a snack, and sates thirst by 2000 a dram, which is the same as drinking 1/5 of a dram of fresh water.
Drinking it multiple times will cause the imbiber to check toughness against increasing difficulty depending on how many times cider or wine was consumed in a row. If Turns consumed in a row > toughness modifier *2, the drinker will be inflicted with Level 1 confusion for 5d55-25 (Avg: 15) turns. This uses the same property as wine, so drinking either cider or wine will contribute to confusion.
|