Wraith-Knight Templar
Level: 24 | |
Attribute Range Mean Formula Attacker Level 1-24 600 XP Attacker Level 25-29 300 XP Attacker Level 30-34 60 XP Attacker Level 35+ 0 XP | |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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t |
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ID?
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Wraith-Knight Templar |
Faction
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Putus Templar (Loved100 Reputation) |
Demeanor
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neutral |
Inventory
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Inventory
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flawless crysteel long sword2d6+1 4/12 x1(100%) | |
Skills
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Skills
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Corpse Dropped
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human corpse (100%) |
Experience?
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600 XP |
XP Tier
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4 |
Role
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Unspecified |
Extra info:
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Infobox data from game version 2.0.207.72
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Oiled and brushed mail hang across their crooked spine and salient jaw. The color too was sucked out of their irises by their tangled lineage, and their wet rosy lips catch the light and toss it back across a sharp sneer. They're puffed up in emulation of their peerage and the symbol of their sword.
Wraith-Knight Templar of the Binary Honorum are named legendary members of the Putus Templar faction that are summoned when a Templar phylactery is activated. Because they are legendary, they also come with a +3 ego bonus.
The summoned Wraith-Knight will be holographic, meaning that they are able to pass through walls and will be invulnerable to all conventional damage. Their flawless crysteel long sword will also be modded to be psionic.[1]
The only way to destroy the Wraith-Knight (aside from exploits) is to kill the phylactery squire holding the Templar phylactery. If the player character activated it, it must be shut off.
They cannot be beguiled, proselytized or be affected by love injectors.[2]
Beguiling
The place where a mind should be is blank and smooth in (Wraith-Knight's name). |
Proselytizing
(Wraith-Knight's name)'s commitment to (their) cause is unwavering. |
Applying a Love Injector
The tonic has no effect on (Wraith-Knight's name). |
The summoned Knight will not be considered a follower of the summoner. This means that they will only strike at what has negative reputation with the Putus Templar Faction, including the player, and will award the summoner no experience for their kills. If the player character is friendly with the Putus Templar, they will likewise not attack creatures hostile only to the player character unless the player character is damaged first.
References
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