Knight Templar
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Knight Templar
Level: 24 | |
Attribute Range Mean Formula Attacker Level 1-24 600 XP Attacker Level 25-29 300 XP Attacker Level 30-34 60 XP Attacker Level 35+ 0 XP | |
Acid Res: 0 Elec Res: 25 Cold Res: 25 Heat Res: 25 | |
Character
|
t |
---|---|
ID?
|
Knight Templar |
Faction
|
Putus Templar (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
fullerite long sword1d12 4/10 x1(100%)x1(100%) x1(100%) Item from Templar Grenades x2(100%)x1(15%) Item from Knight Templar Extra Armor x1(100%) | |
Skills
|
|
| |
Skills
| |
Corpse Dropped
|
human corpse (100%) |
Experience?
|
600 XP |
XP Tier
|
4 |
Role
|
Unspecified |
Extra info:
| |
Infobox data from game version 2.0.207.72
|
The Knight Templar is a member of the Putus Templar faction.
Implant Chance
As is true for various members of the Putus Templar faction, Knights Templar have a chance to be implanted with one or more cybernetics.[1][2] Implanted cybernetics can be removed from the corpse of a Knight Templar with Butchery.
- The Knight Templar has a 25% chance to be implanted.
- If implanted, the Knight Templar will have random cybernetics chosen as if from zone tier 4 (described on the cybernetics rack page), with a combined license tier of 6 or higher.
References
This information is reliable as of patch 2.0.201.50. |
This information is reliable as of patch 2.0.201.50.
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