Infiltrator
Level: 13 | |
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Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
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3 |
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ID?
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Infiltrator |
Faction
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Putus Templar (Loved100 Reputation) |
Demeanor
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neutral |
Mutations
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Mutations
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Experience?
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325 XP |
XP Tier
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2 |
Role
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Controller |
Extra info:
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Infobox data from game version 2.0.207.72
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Radial handles circumscribe a space inverter.
An infiltrator is a robotic creature belonging to the Putus Templar faction. Infiltrators can be found rarely almost anywhere, in groups consisting of other Putus Templar members; additionally, a single infiltrator can always be found on the second stratum of Grit Gate.[1]
Infiltrators are most notable for their unique module, Infiltrate, which allows them to teleport themselves and any nearby creatures to any location within the current zone. Typically, infiltrators will utilize this ability to teleport next to hostile creatures in an attempt to close the distance and attack. When activating Infiltrate, an infiltrator will stop moving and will begin to flash red, and its target destination will be marked with an X. After 3 turns, the infiltator will teleport to the marked location, along with any other creatures within 4 tiles. If there are any other members of the Putus Templar nearby when an infiltator activates Infiltrate, they will attempt to move within range of the infiltrator in order to be teleported along with it.[2]
Infiltrators do not possess any equipment or weaponry, and will simply attack in melee range with their manipulators, which are equivalent to fists.
References
This information is reliable as of patch 2.0.201.87. |
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