Pax Klanq
Level: 30 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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K |
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ID?
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PaxKlanq |
Faction
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fungi (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Skills
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Skills
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Mutations
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Mutations
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Experience?
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750 XP |
XP Tier
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6 |
Role
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Unspecified |
Extra info:
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Infobox data from game version 2.0.207.72
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Is it a coincidence that the knotted, erumpent throng of organ that is Pax Klanq is shaped in the vague form of a humanoid, or is the prodigy fungus welcoming their extradimensional anthropoid visitors with a warm gesture? In either case, their splendid orange cap looks like a fancy hat. The semblance ends there, however; in place of a face, there's only a trio of undulating tentacles.
At the edges of your field of vision, more tentacles writhe over tools, books, circuitboards, frog cadavers, and saltwater pearls. You realize just how many things Klanq does at once, and you wonder at Nature's decision to bestow peak organic wit to a fungus.
Pax Klanq is the only unique member of the fungi faction, and serves a key role in the game's main questline. As Barathrum the Old describes him, Pax Klanq is an "eccentric mushroom prodigy" and "a brilliant scientist and engineer."
After the compound at Grit Gate suffers an attack from the Putus Templar, Barathrum the Old asks the player to find Pax Klanq, triggering the Pax Klanq, I Presume? quest. Barathrum the Old explains that the Barathrumites intend to contact an entity atop the Spindle, but they will need Pax Klanq's help to build the climber required to ascend it. The player is tasked with delivering the blueprints for Q Girl's climber design to Pax Klanq.
Pax Klanq resides in a hut made of mushroom flesh in the Rainbow Wood, but the path to his home can be found only after consuming the Eater's flesh.
Conversations
- Subpage: Pax Klanq/Conversations
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