Mirrorshades

From Caves of Qud Wiki
Jump to navigation Jump to search
mirrorshades
Mirrorshades.png
Complexity

0

Tier

3

<03>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Reputation Bonus

mysterious strangers: 100

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, eyewear

Character

]

ID?Use this ID to Wish for the item

Mirrorshades

Worn On

Face

Spawns in

Items

Attributes

1 Ego

Extra Info:
mirrorshades

Light flecks break themselves on the silver moat and rush back to their place of origin. The signifier becomes the signified; the simulacrum is realized.

+100 reputation with mysterious strangers
+1 Ego
Offers protection against visual flash effects.

Perfect

Wearing a pair of mirrorshades grants +1 Ego and provides protection against the flash effects caused by flashbang grenades. Modding the mirrorshades to be polarized increases the level of protection.

Mirrorshades, along with spectacles, are the only two items that grant corrected vision, which corrects the short-distance vision caused by Myopia. They are both very fragile, however, and have a 1% chance every hit to become broken.[1] Modding the mirrorshades to be sturdy prevents this.

In addition, mirrorshades have a hidden 1% chance to refract light-based attacks with -60 to +60 degree variance.[2][3]

References

This information is reliable as of patch 2.0.203.29.
  1. XRL.World.Parts.Spectacles
  2. ObjectBlueprints.xml
  3. XRL.World.Parts.RefractLight