Heat and fire-based cooking effects
There are two classes of heat-based cooking effects that can be granted by particular cooking ingredients:
- Heat and fire-based cooking effects:
- Simple heat and fire-based cooking effects:
Simple heat and fire-based cooking effects grant only Basic Effects, as listed below. They cannot grant triggered effects.
Basic Effects
The following basic effects can be granted by this category of ingredients.
A basic effect is guaranteed when cooking with only one ingredient. Basic effects can also sometimes be obtained when cooking with two or more ingredients. For more information, refer to basic and triggered effects.
Can use Flaming Hands at level (1-2). If you already have Flaming Hands, it's enhanced by (2-3) levels. |
Mental mutations granted by cooking effects are also boosted to additional levels by the player's Ego modifier. This applies to Pyrokinesis granted by heat and fire-based cooking effects.
Trigger Conditions
The following trigger conditions are associated with this category of ingredients.
A trigger condition causes another ingredient's triggered effects to activate. When cooking with two or more ingredients, the game may randomly select one ingredient to supply a trigger condition and another ingredient to supply the triggered effects. These are combined into a single randomly generated cooking effect. For more information, refer to basic and triggered effects.
Whenever you deal fire damage, there's a 10% chance... |
Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.[1]
Triggered Effects
These effects occur in response to a trigger condition supplied by a different ingredient.
...you gain 40-50 Heat Resist for 6 hours. |
References
This information is reliable as of patch 2.0.200.86. |
- ↑
XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed
|