HP-based cooking effects
This information is reliable as of patch 2.0.200.86. If this is no longer the current patch, you can help by updating it. |
HP-based cooking effects are a category of cooking effects that can be granted by cooking with the following ingredients:
- barkbiter jerky
- bear jerky
- beetle jerky
- boar jerky
- crab jerky
- croc jerky
- fish jerky
- frog jerky
- goat jerky
- scorpiock jerky
- worm jerky
as well as dismembered body parts.
Basic Effects
The following basic effects can be granted by this category of ingredients.
A basic effect is guaranteed when cooking with only one ingredient. Basic effects can also sometimes be obtained when cooking with two or more ingredients. For more information, refer to basic and triggered effects.
+10-15% max HP |
Trigger Conditions
The following trigger conditions are associated with this category of ingredients.
A trigger condition causes another ingredient's triggered effects to activate. When cooking with two or more ingredients, the game may randomly select one ingredient to supply a trigger condition and another ingredient to supply the triggered effects. These are combined into a single randomly generated cooking effect. For more information, refer to basic and triggered effects.
Whenever you take damage, there's a 8-10% chance... |
Triggered Effects
These effects occur in response to a trigger condition supplied by a different ingredient.
...you heal to full 15% of the time. |
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