Factions
Caves of Qud contains 67 factions that are persistent across playthroughs, as well as many other procedurally generated factions that are unique to each playthrough, such as sultan cult factions and village factions. The NPCs of Qud belong to various factions and have varying starting reputation with the player character. Based on these reputations and individual creature demeanor, some will attack on sight, while others will remain neutral unless provoked.
Reputation
- Hostile- Actively trying to attack the player. Cannot be spoken to for water rituals or conversations.
- Neutral- Has no major feeling either way. Will become hostile if purposefully struck.
- Friendly- If the creature that the faction is friendly to is attacked, all members will turn hostile towards the attacker.
Reputation | Demeanor | Other | ||
---|---|---|---|---|
Docile | Neutral | Aggressive | ||
≤-600 | Hostile | Hostile | Hostile | |
-599 to -250 | Neutral | Hostile | Hostile | |
-249 to 249 | Neutral | Neutral | Hostile | Neutral demeanors will also be hostile in Holy Places |
250 to 599 | Friendly | Friendly | Friendly | Creatures that can be pet will be allowed to be pet |
≥600 | Friendly | Friendly | Friendly |
Water Ritual
The water ritual can be initiated with most non-hostile legendary creatures via the dialogue box and is one of the primary ways of manipulating reputation. Killing a creature you have initiated the water ritual with will cause you character to become an oathbreaker, giving them -100 to -200 reputation with every faction.
Main Choices
Option | Cost | Result |
---|---|---|
I have a secret to share with you. | +50 | Give any secret that the faction is interested in finding. |
I have some gossip that may interest you. | +100 | Give any gossip that the faction is interested in hearing. |
Share a secret with me, water-sib. | -50 | The creature shares a secret that their faction is interested in sharing. |
I would ask you to join me, water-sib. | -(12 * (Creature's Level - Player's Level) + 200) or 50, whichever is higher | Recruits that creature to be your follower. Unlike Beguiling or Proselytize, the player character can have an infinite number of concurrent followers through this method. |
Live and drink, water-sib. | 0 | Ends the water ritual. |
List of Factions
A list of all visible factions that are persistent across playthroughs (click headers to sort ascending/decending):
Toggle columns: Water Ritual Liquid - Recipe Taught
Faction | Initial Player Reputation | Skill Taught | Recipe Taught | Water Ritual Liquid | Shares Secrets About | Interested In Learning |
---|---|---|---|---|---|---|
Faction | Initial Player Reputation | Skill Taught | Recipe Taught | Water Ritual Liquid | Shares Secrets About | Interested In Learning |
antelopes | 0 | Water | water weeps • cat lairs | water weeps • cat lairs | ||
apes | 0 | Conk | Water | insect lairs • ape lairs • the lair of Oboroqoru | insect lairs • ape lairs | |
arachnids | -475 | Lunge | Water | insect lairs • haberdashers | insect lairs • haberdashers | |
baboons | -300 | Water | baboon lairs • gossip | baboon lairs • gossip | ||
baetyls | 0 | Water | all sultans | all sultans • sultan tomb inscriptions | ||
Barathrumites | 0 | Tinkering | The Porridge | Water | ruins • the location of Stopsvalinn • templar lairs | ruins • templar lairs |
bears | -475 | Water | honey weeps • ichor merchants | honey weeps • ichor merchants | ||
birds | 0 | Water | gossip | gossip | ||
cannibals | -500 | Butchery | Blood | humanoid settlements • humanoid lairs | humanoid settlements • humanoid lairs | |
cats | -300 | Acrobatics | Water | settlements | settlements | |
Chavvah | 0 | Tomorrowful | Crystal Delight | Water | moon stair | Ptoh • oddities |
Children of Mamon | -600 | Blood | goatfolk settlements • jungle locations | goatfolk settlements | ||
Consortium of Phyta | -10 | Snake Oiler | Water | Consortium lairs • location of the Glowpad Merchant • gossip | dromad merchant locations • humanoid merchant locations | |
crabs | -475 | Calloused | Water | underground locations | underground locations | |
cragmensch | -500 | Water | mountain locations | mountain locations | ||
Cult of the Coiled Lamb | 0 | Physic | Water | |||
Daughters of Exile | 0 | Repair | Water | secrets about rebekah | sultan tomb propaganda | |
denizens of the Yd Freehold | 0 | Spicer | Tongue and Cheek | Water | Lake Hinnom • Palladium Reef | technology • oddities • settlements • historic sites |
dogs | 300 | Water | humanoid settlements | humanoid settlements | ||
dromad merchants | 0 | Water | dromad merchant locations • salt dunes locations | humanoid merchant locations • consortium locations | ||
equines | 0 | Longstrider | Water | flower fields locations • desert canyon locations | flower fields locations • desert canyon locations | |
Farmers' Guild | 0 | Water | humanoid settlements | |||
Fellowship of Wardens | -150 | Shield | Water | settlements | settlements | |
fish | -400 | Swimming | Water | river locations | river locations | |
flowers | 0 | Persuasion | Water | Flower Fields locations | Flower Fields locations | |
frogs | -475 | Jump | Water | insect lairs | insect lairs | |
fungi | 0 | Water | fungal forests | settlements | ||
Girsh | -800 | Cloning draught | moon stair locations | moon stair locations | ||
Glow-Wights | -650 | Blood | Girsh | Girsh | ||
goatfolk | -475 | Butchery | Water | jungle locations | jungle locations | |
grazing hedonists | 0 | Water | water weeps • wine weeps • cider weeps | water weeps • wine weeps • cider weeps | ||
Gyre wights | 0 | Water | Girsh lairs • Nephilim cradles | Girsh lairs | ||
hermits | -100 | Berate | Water | books | books | |
highly entropic beings | 0 | Warm static | everything | |||
hindren of Bey Lah | -200 | Mah Lah Soup | Water | flower fields locations | flower fields locations | |
insects | -475 | Water | flower lairs • flower fields locations | flower lairs • flower fields locations | ||
Issachari tribe | -475 | Weathered | Water | salt dune locations | salt dune locations | |
Mechanimists | 0 | Proselytize | Water | technology • ruins • historic sites • gunsmiths • robot lairs | technology • ruins • historic sites • gunsmiths • robot lairs | |
Merchants' Guild | 0 | Water | merchants • gossip | merchants • gossip | ||
mollusks | -475 | Slime | slime bogs • salt weeps • bird lairs | slime bogs • salt weeps • bird lairs | ||
mopango | -150 | Bone Babka | Water | technology | rust bogs • technology | |
mysterious strangers | 0 | Akimbo | Water | oddities | everything | |
Naphtaali tribe | -350 | Water | jungle locations | jungle locations • robot lairs | ||
newly sentient beings | 0 | Water | everything | |||
oozes | -550 | Water | slime bogs • weeps | slime bogs • weeps | ||
pariahs | 0 | Trash Divining | Water | Settlements • gossip | Water weeps • recipes • technology | |
Putus Templar | -700 | Water | Cybernetic nook locations • historic sites | anything except ruins • technology • historic sites • sultan history • cybernetic nook locations | ||
robots | -475 | Iron Mind | Oil | technology • the locations of ruins • the locations of historic sites • all sultans | the location of rust bogs • sultan tomb inscriptions • sultans they admire or despise | |
roots | -475 | Wilderness Lore: Jungles | Water | underground locations | underground locations | |
Seekers of the Sightless Way | -500 | Self-discipline | Water | the Darkling Star | the Darkling Star | |
snapjaws | -475 | Water | the location of Stopsvalinn • snapjaw settlements | pig farms • apple farms | ||
succulents | 0 | Fasting Way | Water | salt dunes locations | salt dunes locations | |
Sultan cult | -500 | Water | ||||
svardym | -475 | Jump | Water | the plagues of the Gyre | insect lairs | |
swine | -475 | Water | pig farms | pig farms | ||
tortoises | 0 | Water | ||||
trees | -300 | Water | all sultans | sultans they admire or despise | ||
trolls | -475 | Water | storied items | storied items | ||
unshelled reptiles | -475 | Water | insect lairs • lava weeps | insect lairs • lava weeps | ||
urchins | -500 | Water | gel weeps | gel weeps | ||
villagers of Ezra | 0 | Customs and Folklore | Goat in Sweet Leaf | Water | historic • banana grove locations • sultan history | banana grove locations |
villagers of Joppa | -140 | Harvestry | Apple Matz | Water | apple farms • pig farms • salt marsh locations | snapjaw settlements • salt marsh locations |
villagers of Kyakukya | 0 | Cooking and Gathering | Mulled Mushroom Cider | Water | jungle locations • robot lairs | jungle locations |
vines | -475 | Multiweapon Expertise | Water | |||
water barons | 0 | Snake Oiler | Water | water weeps | settlements | |
winged mammals | 0 | Water | fish lairs • frog lairs | fish lairs • frog lairs | ||
worms | -475 | Water | underground locations | underground locations |
Hidden Factions
This article has information that is missing or not up to par.
Reason: What does it mean for a faction to be a child of another? Which factions are children of which other factions? |
Reason: What does it mean for a faction to be a child of another? Which factions are children of which other factions?
There are also factions that are ordinarily hidden from the player in-game, but visible factions are children of these factions. Because they were not intended to be encountered in game, they are not water ritualable.
A list of all visible factions (click headers to sort ascending/decending):
Faction | Initial Player Reputation |
---|---|
Faction | Initial Player Reputation |
Beasts | -475 |
Humanoids | -475 |
Plants | -475 |
Playerneutral | 0 |
Solos | 0 |
Waydroids | 0 |
Cherubim | 0 |
Playerhater | -300 |
Slumberlings | -475 |