Leyline puppeteers
Max Volume
|
1 drams |
---|---|
Charge per Use
|
4 |
Charge Used For
|
LeyHarmonicCircuitry [3], Stat Boost [1] |
Charge per Dram
|
1000000 |
Complexity
|
8 |
Tier
|
9 (8+1) |
<02458> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Leyline Puppeteers |
Worn On
|
|
Uses Slots
|
Hands, Floating Nearby |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.207.72
|
Channel grooves are cut into the gloves' static-dried palms in the impossible patterns of leyline geometry. The fingers articulate at intersecting radials and spin the latent into being.
+30 quickness
Grants you Temporal Fugue at level 1. If you already have Temporal Fugue, its level is increased by 1.
Requires 1 dram of neutron flux to function.
Very tiny chance each round neutron flux is consumed.
+10 psychic glimmer
leyline puppeteers are gloves which grant a Quickness bonus and Temporal Fugue. As a tradeoff, they increase the player's psychic glimmer and use a Floating Nearby slot as well. They are powered by neutron flux, which has a 1 in 50,000 chance to be consumed each turn.[1] As an alternative to flux, they can be made Jacked and powered with Electrical Generation or Fitted with suspensors and powered with standard cells. When Overloaded, the quickness bonus increases from 30 to 32.
References
- ↑
ObjectBlueprints/Items.xml
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