3D cobblers

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3D cobblers
Charge per Use

100 Fidget cell: 25 usesSolar cell: 25 usesLead-acid cell: 40 usesCombustion cell: 60 usesChem cell: 100 usesThermoelectric cell: 400 usesBiodynamic cell: 600 usesNuclear cell: 1000 usesAntimatter cell: 2000 usesMecha power core: 5000 uses

Charge Used For

StrideMason

Complexity

7

Tier

7

<013567>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker III

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

boot, general

Character

]

ID?Use this ID to Wish for the item

3D Cobblers

Worn On

Feet

Spawns in

Items

Extra Info:
3D cobblers

A kaleidoscopic tartan textures the tongue and vamp. On the backstay, a diode square displays the image of a morphing wall.

Perfect

When powered and activated, 3D cobblers create a section of wall behind the player with each step. By default, 3D cobblers will create sandstone walls. However, the type of wall generated by a set of 3D cobblers can be changed if the wearer uses the (L)ook command to look at a different type of wall while the 3D cobblers are equipped and powered. Walls with proper names (such as legendary animated walls) cannot be mimicked by the 3D cobblers.[1]

A power switch allows the wearer to activate or deactivate a pair of 3D cobblers at will, which is an action that costs only 100 action points (one-tenth of a standard turn).[2]

3D cobblers are similar to step sowers, which might be considered a less advanced version of this item.

References

This information is reliable as of patch 2.0.202.94.
  1. XRL.World.Parts.StrideMason
  2. XRL.World.Parts.PowerSwitch