Eaters' nectar injector
Complexity
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1 |
---|---|
Tier
|
7 |
<06> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
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|
Potential
Mods? |
|
Character
|
♀ |
ID?
|
NectarTonic |
Preserved into
|
|
Spawns in
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|
Infobox data from game version 2.0.207.99
|
A glass tube and hype needle deliver a tonic directly to the bloodstream.
[Mutant]
You gain either a permanent +1 bonus to a random attribute or one mutation point.
[True Kin]
You gain one attribute point.
An Eaters' nectar injector is a tonic which, when applied, gives a permanent attribute-increasing effect. (For Mutants, it may instead give a single mutation point). It will also reseed the mutation pool for the next time a mutation is bought, as well as rerolling brain brine's random seed.
While the effect for True Kin is guaranteed, the result is chance-based for mutants. You have a 50% chance to increase a random attribute (equally weighted against one another), otherwise gaining one mutation point.[1]
Eaters' nectar injectors are crafted from <06> and an arsplice seed.
Eaters' nectar injectors can also be preserved into drops of nectar, which grant uncertain attribute-based effects when cooked.
Obtaining
Dynamically-spawned legendary Putus Templar and legendary Mechanimists are always guaranteed to have at least one Eaters' nectar injector in their inventory.[2] Unlike other injectors, they will not use them in combat.
References
This information is reliable as of patch 2.0.203.28. |