Plasma grenade

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$40

<013>

Tier

3

Complexity

1

Tinker Tier

Tinker I

plasma grenade

A cast iron bulb is clamped by a lever with a pull ring. It sizzles and swells inside.

Perfect

$80

<024>

Tier

5

Complexity

1

Tinker Tier

Tinker II

$120

<356>

Tier

7

Complexity

1

Tinker Tier

Tinker II

A plasma grenade is a thrown weapon which, when thrown, will release plasma in the location where it lands as well as the 8 surrounding tiles. The plasma released by this grenade has a gas level of 10 and variable density in each tile where the gas is released,[1][2] causing some damage to creatures or robots that remain in the plasma cloud, and significant damage per turn to walls and similar objects. This damage depends on density, and the table below assumes the object is affected by plasma of the average starting density:[3]

Grenade Gas Density Damage per turn Damage to structural objects per turn
plasma grenade mk I 40 4 310
plasma grenade mk II 80 8 620
plasma grenade mk III 120 12 930

References

This information is reliable as of patch 2.0.201.94.
  1. XRL.World.Parts.GasGrenade
  2. ObjectBlueprints.xml
  3. XRL.World.Parts.GasDamaging