Holy places
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Holy places are places in the game considered holy by particular factions. If the player is loved by the faction (at least 250 reputation), they will be "welcome in their holy places"; if they are unwelcome in the faction's holy places, neutral members of the faction will be hostile.
List of holy places
- The Temple of the Rock in Bethesda Susa is holy to Mechanimists. The Six Day Stilt, while holy in a narrative sense, is not game-mechanically holy as it welcomes outsiders.
- The lair of Oboroqoru, Ape God is holy to Apes.
- Historic sites are holy to the Sultan cults associated with them.
- The lairs of the Girsh Nephilim are holy to Gyre wights, but not to the Girsh themselves.