Goatfolk shaman (crazed)

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goatfolk shaman (crazed)
Goatfolk shaman crazed.png
Character

g

ID?Use this ID to Wish for goatfolk shaman (crazed)

Crazed Goatfolk Shaman 1

Faction

Children of Mamon (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

goatfolk corpse (5%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

750 XP

XP Tier

3

Role

Leader

Spawns in

Goatfolk
Jungle_Creatures
Ruins_Creatures


Extra info:
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
goatfolk shaman (crazed)

A braid of roasted frogskin stretches taut over their swollen pectorals and fastens a satchel to their hip. Their hooves are stained with an unclassified mixture of blood, and spittle flies from their bleating mouth into a tuft of scraggle chin-hair.

Perfect

A crazed goatfolk shaman is a creature belonging to the Children of Mamon faction. Two crazed goatfolk shamans can always be found alongside the river north of Kyakukya on the way to Mamon Souldrinker's village lair.[1][2]

The display name of the crazed goatfolk shaman in-game is goatfolk shaman, though it is a distinct creature from the goatfolk shaman in that its faction membership is different, it has a different tile, it has a special spawning location, and it is always accompanied by a group of goatfolk even when not legendary. Otherwise, crazed goatfolk shamans are identical to goatfolk shamans.

Like all goatfolk, crazed goatfolk shamans attack in melee with their massive horns(favilink error!), which are considered both a natural short blade weapon that deals ♥1d31-3 (Avg: 2) damage, and a shield with an AV value of ♦2.[3] Additionally, crazed goatfolk shamans will always come equipped with one item from Melee Weapons 3, will have a 75% chance to possess one item from Armor 3, and will have a 5% chance to possess one item from Junk 3.[4] Finally, they possess the Shake It Off and Block skills.[5]

Like goatfolk shamans, crazed goatfolk shamans will always spawn with one random physical mutation and one random mental mutation, each with a base mutation level of 1d61-6 (Avg: 3.5).[6][7][8]

Goatfolk Clan

Crazed goatfolk shamans will always be accompanied by several members of the goatfolk faction, who will be followers to the shaman. The number of members will be random, and when a crazed goatfolk shaman is spawned, the chosen members will be spawned and randomly distributed around the shaman in a 4 tile radius; members cannot be placed in non-passable tiles, such as those occupied by walls, and the number of such tiles nearby can result in less members being present than there would be otherwise.

The number of members are as follows. Members will be spawned in this order and placed in nearby cells until all members have been spawned, or there are no remaining valid tiles to place them in.[9]

It is notable that the members will not have their faction membership altered, and will still be members of the goatfolk faction, despite the crazed goatfolk shaman being a member of the Children of Mamon.

References

This information is reliable as of patch 2.0.201.87.
  1. XRL.World.WorldBuilders.JoppaWorldBuilder, method AddMamonVillage
  2. XRL.World.ZoneBuilders.IdolFight
  3. ObjectBlueprints.xml, object name Goatfolk_Horns
  4. XRL.World.Encounters.EncounterObjectBuilders.Tier3HumanoidEquipment
  5. ObjectBlueprints.xml, object name Goatfolk
  6. ObjectBlueprints.xml, object name Crazed Goatfolk Shaman 1
  7. ObjectBlueprints.xml, object name Crazed Goatfolk Shaman 2
  8. XRL.World.Parts.RandomMutations
  9. XRL.World.Parts.GoatfolkClan1