Carbide hand bones
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carbide hand bones
15 lbs. Weight | |
Complexity
|
3 |
---|---|
Character
|
ç |
ID?
|
CarbideHandBones |
Spawns in
|
|
Infobox data from game version 2.0.207.72
|
Cybernetic Info
License point cost
|
2 |
---|---|
Slots
|
Hands |
Destroyed when removed
|
No |
Carbide hand bones increase the damage potential for the implantee's unarmed attacks to 2d32-6 (Avg: 4). They are the lowest-damage unarmed implants available in Caves of Qud, being outclassed by the fullerite hand bones and crysteel hand bones, respectively.
They only affect the pair of hands they are implanted on, and do not apply to additional hands granted by helping hands (or Multiple Arms, in the rare scenario where a True Kin gains that mutation).
Obtaining
The player can chose to begin the game with carbide hand bones as their starting cybernetic. They can also be purchased from a gutsmonger or found in a cybernetics rack attached to a becoming nook.