Boosterbot
Jump to navigation
Jump to search
boosterbot
Level: 25 | |
Attribute Range Mean Formula Attacker Level 1-29 625 XP Attacker Level 30-34 312 XP Attacker Level 35-39 62 XP Attacker Level 40+ 0 XP | |
Acid Res: 0 Elec Res: -50 Cold Res: 25 Heat Res: 25 | |
Character
|
4 |
---|---|
ID?
|
Boosterbot |
Faction
|
robots (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
x1(100%) helpful hand1d3 4/1004 x2(100%)x1(4%) Item from Injectors x1d2+2(100%)empty injector1 7/7 x3d6(100%) | |
Mutations
|
|
| |
Mutations
| |
Experience?
|
625 XP |
XP Tier
|
5 |
Role
|
Controller |
Extra info:
| |
Infobox data from game version 2.0.207.72
|
boosterbot
A saddleface of scrutable metal material displays pictographs of healing and transformation. It swivels on a shackle that bifurcates to two chrome arms, each sporting a quickshot hand of booster-grooved digits.
Boosterbots attack by shooting tonics and empty injectors. Their booster gun requires them to skip two turns after firing. The non-empty injectors they start with don't drop on death. However, if the robot is made non-hostile, they can be traded for.