Template:Physical properties data store
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This template defines the table "PhysicalProperties". View table.
This template should be called exclusively from the Template:Item and Template:Character pages. The template has no actual output, it simply stores the data in cargo.
parameter | type | default | description |
---|---|---|---|
acid | integer | NULL | Acid resistance of the item or character |
electric | integer | NULL | Electic resistance of the item or character |
cold | integer | NULL | Cold resistance of the item or character |
heat | integer | NULL | Heat resistance of the item or character |
lightradius | integer | NULL | Light radius of the object if it is a light source |
throwable | boolean | NULL | Whether this is considered a thrown object by the game |
seeping | boolean | NULL | If this is a gas, whether the gas seeps through walls |
inhaled | boolean | NULL | If this is a gas, whether the gas is respiration-based |
volume | integer | NULL | Max volume of liquid held by the object |
liquidgentype | string | NULL | The type of liquid generated by this object, if applicable (i.e. LiquidProducer part) |
liquidgenrate | string | NULL | The number of turns it takes this object to generate one dram of liquid, if applicable (can be a number or a range such as 20-40) |