Module talk:ColorParse
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Proposal: Default to unbolded
Since the new ui doesn't have a bold style look to it anymore, the disjoint between bolded and unbolded text in it is a little jarring (You can see my bio desc for an example). I propose to change the default in colorparse to be unbolded by default, and things that do require bolding (ex favilink) will bold it in their own function rather than relying on colorparse.
Things that will be affected:
- Template:Qud text (unbolded)
- Template:Qud shader (unbolded)
Things that need to be updated to bold their output:
- Template:Qud char
- Template:favilink and related templates
- Optional: Template:Character, Template:Item, etc. since their titles have been bolded this whole time. Also, this will keep Display names bolded as they always have been. I am ambivalent about keeping the boldedness stored in Cargo, bc 100% of the time, favilink will already be called on them, which should be bolding the output as stated above.