Iseppa/Conversations
Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line. |
Default
Start
Ah, it is our new short-fingered friend. Set a spell, if you like setting.
*Iseppa yawns*.
Or spells. Or Iseppa. If you like Iseppa, this is a very good place to be.
Like
Thank you, (player's name). I like you too.
Bethesda
Bethesda Susa is an antipodal place, a gallery of life and death and the stages between. Its depths prolong life and end it early, remove life from the flow of days or return it.
It will seek to make you late. Take care you come back on time.
Omonporch
Though I adore the sights and smells of Omonporch, its bug problem becomes distracting.
If I'm to travel there, I always bring something they cannot zip away from.
Rumbling
Yes. That was not the voice of the caverns.
It feels like one of my nightmares come to life at last.
Klanq
I have not.
I would, however, love to meet him. He seems a fun fungus.
But I daren't go. I fear the sludges.
Sludges
I fear sludges, the kind you may no longer describe with 'some'. Born of the ancient stuff of existence, possessed of malice and wanting nothing more than to eat whatever they can, and they can eat whatever. It is even worse when they drink.
Take care with them.
Tired
I am always tired, (player's formalAddressTerm).
My sleep comes in fits and starts, and always with ghastly visions. Sometimes my rest must be coaxed along with medicine.
Dreams
No. My nightmares are a concoction of my disordered mind, nothing more. The fumes from this cauldron have nothing to do with the future, save how they affect it.
*Iseppa sighs.*
I'd rather speak of something else, (player's formalAddressTerm).
MmHmm
Mm-hmm.
*Iseppa yawns.*
Gossip
I would never think to steal from you the delight of forming opinions of my enclave on your own.
*Iseppa yawns.*
Besides, that sounds like rather a lot of talking.
AboutMe
I am Iseppa, and she is me.
I've given thought to being someone else, but never enough to try.
Project
Iseppa will respond randomly using these possible answers:
I am contemplating the distinction between animal and rock. Why are they different? How much like a rock must an animal be when it ceases to be an animal?
I am considering the window of consciousness through which each of us views the universe. What happens to it when we die?
I am taking inventory of my faculties, and looking for any that I might not previously have considered.
I am considering the thought as a discrete object. I wish to determine whether I am able to think a single thought only, and to determine how to distinguish it from another thought in the same vein.
I am considering the determination of goodness and badness in a thing, and how it is determined. The interaction between data and subjective evaluation, and the values that guide us that we cannot put to words.
I am contemplating the Spindle's place in Qud, its position as a conceptual focal point. How much of what we know of the Spindle is the craft of those before us, carried forward?
I am considering narrative inheritances. The stories we were told when our minds were more putty-like, the follies that shaped who we are, that shape the whole of Qud.
Project2
Yes.
Project3
Not yet, but that's not the point.
Before More Than a Willing Spirit
If the player breaks into Grit Gate before completing More Than a Willing Spirit:
Start
Oh. Are you lost, (player's formalAddressTerm)?
I don't mind that you're here, but I was not expecting anyone.
A Call to Arms
If the player breaks into Grit Gate before completing More Than a Willing Spirit:
Start
Is this it, I wonder?