Endgame:Hexacherub
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Spoiler Warning: This article contains information normally only found in the course of advancing the main quest line. |
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Hexacherubim are Cherub variants found exclusively in North Sheva. Two identical hexacherubim can be found guarding the nondeterministic core in The Great Siach. Similar to the cherubim guarding the sultan masks in the Tomb of the Eaters, they remain stationary and docile until they are attacked. In order to open the nondeterministic core, both hexacherubim must not be present in the zone.[1]
Hexacherubim are functionally identical to their plain, non-mechanical Cherub variants, aside from these three differences making them stronger:
- Their base level is 50, as compared to the base level of 40 that normal Cherubs have.
- They have 2000 HP, compared to 500 HP.
- Instead of having just one theme, hexacherubs have six. They gain the full benefit of each.
The faction that the hexacherub guards belong to is determined randomly. The six cherub themes of the hexacherub guards are chosen randomly from the set of all possible cherub themes, without regard for the history of the sultanate.[2]
References
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This information is reliable as of patch 2.0.209.44. |