Template:EncounterTable/doc

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Helper Template for formatting encounter tables. This automatically calculates chance provided weights. It takes one named parameter:

Parameters

Parameter Description
roll indicates how weight will be calculated.
  • once (default) will calculate chance by the total sum of weights as if rolling from the table only once.
  • each will calculate chance as if rolling for each item down the list (weight/100).

Row Parameters

Each unnamed argument is one row, represented by {{EncounterTable/Row}}. It has four named arguments, but two are exclusive to each other.

Parameter Description
item the item, also referred to as the "Blueprint". will be auto linked. Cannot be used if table is specified.
table if the item is chosen from another table, use this instead. Cannot be used if item is specified.
quantity How many of the item there are. This automatically calls Template:Dice tooltip, meaning that an average (with a min and max) will be displayed on hover if the quantity is a range (1-3) or a dice roll (2d3+1).
weight the weight that the item has to show up. In xml, this is referred to as "Chance".

Example

{{EncounterTable|roll=once
|{{EncounterTable/Row|table=Junk 0C|weight=95}}
|{{EncounterTable/Row|table=Junk 0R|weight=5}}
|{{EncounterTable/Row|item=torch|quantity=2d3|weight=10}}
|{{EncounterTable/Row|item=copper nugget|quantity=4d3|weight=10}}
}}
ItemQuantityWeightChance
Item from Junk 0C119579.17%
Item from Junk 0R1154.17%
torch2d32-6 (Avg: 4)108.33%
copper nugget4d34-12 (Avg: 8)108.33%
{{EncounterTable|roll=each
|{{EncounterTable/Row|table=Junk 0C|weight=95}}
|{{EncounterTable/Row|table=Junk 0R|weight=5}}
|{{EncounterTable/Row|item=torch|quantity=2d3|weight=10}}
|{{EncounterTable/Row|item=copper nugget|quantity=4d3|weight=10}}
}}
ItemQuantityWeightChance
Item from Junk 0C119595.00%
Item from Junk 0R1155.00%
torch2d32-6 (Avg: 4)1010.00%
copper nugget4d34-12 (Avg: 8)1010.00%