Module:EncounterTable
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local EncounterTable = {}
--# Requires
local ProcessArgs = require'Module:ProcessArgs'
local TextUtility = require'Module:Text Utility'
--# Interface
function EncounterTable.splitEncounterTableArgs(row, hideQuantity)
local TABLE_ARGS = {}
if hideQuantity then
TABLE_ARGS = {'table', 'item', 'weight'}
else
TABLE_ARGS = {'table', 'item', 'quantity', 'weight'}
end
return TextUtility.splitArgs(row, TABLE_ARGS)
end
function EncounterTable.start(frame)
local favilink = require 'Module:Favilink'
local args = ProcessArgs.merge(true)
local tblName = args.name or ''
local pick = args.roll or 'once'
local bFavilinkId = false
local bHideQuantity = (args.hidequantity ~= nil)
if args.favilinkid == 'yes' then bFavilinkId = true end
local bSamePageLink = false
if args.samepage == 'yes' then bSamePageLink = true end
local result = {}
local totalWeight = 0
for i, row in ipairs(args) do
local newrow = EncounterTable.splitEncounterTableArgs(row)
result[i] = newrow
totalWeight = totalWeight + tonumber(newrow.weight)
end
-- format table.
local finalTable = {}
local str = ''
for i, row in ipairs(result) do
finalTable[i] = {}
if row.table == 'none' then
if row.item == 'none' then
error'A table or item must be specified!'
else
if bFavilinkId then
finalTable[i].item = favilink.modulefavilink(row.item, 'ObjectID')
else
finalTable[i].item = '[[' .. row.item .. ']]'
end
end
elseif row.item == 'none' then
local linkstr = ''
maintable = row.table:match'^(.+)%s+%w*$'
if bSamePageLink then
maintable = mw.title.getCurrentTitle().text
linkstr = maintable .. '#' .. row.table
elseif maintable ~= nil and maintable ~= '' then
linkstr = maintable .. '#' .. row.table
else
linkstr = row.table
end
finalTable[i].item = 'Item from [[Population:' .. linkstr .. '|' .. row.table .. ']]'
else
error'A table and item cannot be specified at the same time!'
end
-- dice tooltip quantity
if not bHideQuantity then
finalTable[i].quantity = frame:expandTemplate{
title = 'Dice tooltip',
args = {row.quantity},
}
end
--finalTable[i].quantity = row.quantity
finalTable[i].weight = row.weight
-- calculate final chance
if pick == 'once' then
finalTable[i].chance = ('%.2f%%'):format(row.weight * 100 / totalWeight)
elseif pick == 'each' then
finalTable[i].chance = ('%.2f%%'):format(row.weight)
else
error'"roll" parameter takes only "once" or "each"!'
end
end
return EncounterTable.formatTable(finalTable, bHideQuantity)
end
function EncounterTable.formatTable(final, bHideQuantity)
local TABLE_HEADER = bHideQuantity and
'<tr><th>Item</th><th>Weight</th><th>Chance</th></tr>' or
'<tr><th>Item</th><th>Quantity</th><th>Weight</th><th>Chance</th></tr>'
local tableRows = ''
local headerhtml = ''
for _, entry in ipairs(final) do
if bHideQuantity then
tableRows = tableRows .. ('<tr><td>%s</td><td>%s</td><td>%s</td></tr>'):format(entry.item, entry.weight, entry.chance)
else
tableRows = tableRows .. ('<tr><td>%s</td><td>%s</td><td>%s</td><td>%s</td></tr>'):format(entry.item, entry.quantity, entry.weight, entry.chance)
end
end
return ('<table class="wikitable sortable">%s%s</table>'):format(TABLE_HEADER, tableRows)
end
return EncounterTable