Module:Animate
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[purge]
This module implements {{animate}}
. It accepts no directly passed arguments, only parent arguments and is therefore recommended to not be invoked directly from templates.
Adapted from Minecraft Wiki.
local p = {}
function p.animate( f )
local args = f
if f == mw.getCurrentFrame() then
args = f:getParent().args
end
local files = args[1] or ''
local size = args[2] or ''
local link = args[3] or ''
if size ~= '' then
size = '|' .. size
end
if link ~= '' then
link = '|link=' .. link
end
local images = {}
for image in mw.text.gsplit( files, '%s*;%s*' ) do
if image == '' then
table.insert( images, '<span><br></span>' )
else
table.insert( images, '<span>[[File:' .. image .. size .. ']]</span>' )
end
end
images[1] = images[1]:gsub( '^<span>', '<span class="animated-active">' )
return '<span class="animated">' .. table.concat( images ) .. '</span>'
end
return p