Hyrkhound

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hyrkhound
Hyrkhound.png
Character

d

ID?Use this ID to Wish for hyrkhound

Hyrkhound

Faction

dogs (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

450 XP

XP Tier

3

Role

Unspecified


Extra info:
  • Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.
  • This creature is pettable
  • Weighs 201 lbs

Limbs* (Quadruped): * Excludes limbs granted via mutations
hyrkhound

A mess of burnt hair drapes the jowls of a snarling mean mastiff, and two lengths of sharp canine bone drip their bleaching saliva.

Perfect

A hyrkhound is a creature belonging to the dogs faction. Hyrkhounds are typically found accompanying Mechanimist houndmasters as followers.[1]

As they are usually followers to Mechanimist houndmasters, hyrkhounds will be hostile to whatever their leader is hostile towards; if encountered alone, a hyrkhound will be friendly by default, but can still be made hostile if provoked.

Hyrkhounds attack in melee with their acid-wet fangs, a natural short blade weapon that deals ♥2d22-4 (Avg: 3) base damage and ♥1d6+910-15 (Avg: 12.5) acid damage.[2] Hyrkhounds are swarmers, meaning they gain +1 to their to-hit and penetration rolls for every other swarmer adjacent to their target.[3]

Finally, hyrkhounds possess a Quickness score of 120, allowing them to perform most actions somewhat faster than normal.[4]

References

This information is reliable as of patch 2.0.201.94.
  1. XRL.World.Parts.MechanimistHoundmaster1
  2. ObjectBlueprints.xml, object name Hyrkhound_Bite
  3. XRL.World.Parts.Swarmer
  4. ObjectBlueprints.xml, object name Hyrkhound