Communications panel/Conversations
Accepting More Than a Willing Spirit
Start
[Voice transmitting through panel]
Be gone, wayfarer. This is no place for you.
GiveDisk
[A slot opens from the center of the door and a metal tray slides out]
GaveDiskFromVillage
[several minutes pass]
So you wish to study with us. Unfortunately, we require more than a willing spirit.
Qud is not =villageZeroName=. You will need to prove your worth, that you might not waste our time and efforts. Travel to the great cavern Golgotha to the north. Within its halls you will find a cache of dysfunctional waydroids.
Recover one, repair it, and return here. If we are satisfied with your work, you will be admitted to our order. Otherwise, you will not be.
Do you accept this arrangement?
GaveDiskSolo
[several minutes pass]
The disk you bring is encoded with an important signal. To discuss it further, we must admit you to our order. Unfortunately, we require more than a willing spirit.
You will need to prove your worth, that you might not waste our time and efforts. Travel to the great cavern Golgotha to the north. Within its halls you will find a cache of dysfunctional waydroids.
Recover one, repair it, and return here. If we are satisfied with your work, you will be admitted as an apprentice. Otherwise, you will be turned away.
Do you accept this arrangement?
GaveDisk
[several minutes pass]
So it seems that you are indeed Argyve's apprentice. He wishes you to study with us. Unfortunately, we require more than a willing spirit.
Qud is not Joppa. You will need to prove your worth, that you might not waste our time and efforts. Travel to the great cavern Golgotha to the north. Within its halls you will find a cache of dysfunctional waydroids.
Recover one, repair it, and return here. If we are satisfied with your work, you will be admitted to our order. Otherwise, you will not be.
Do you accept this arrangement?
Completion
Start
Have you completed the task?
RepairedWaydroid
[The slot opens from the center of the door.
A bright red light shines through.]
[Several minutes pass.]
You may enter. Simply walk through the force barrier. Make your first two lefts and speak to Steward Otho in his office.
TradeEntrance
Enter then, traveler.